Slack Integration for Job Publishes
A Python-based integration that posts automatic notifications to Slack whenever a render or deliverable is published from the pipeline. The tool hooks into the publish process and formats a message containing the shot code, version number, artist name, and a thumbnail preview pulled from the render output. This removed the need for manual check-ins and kept the wider team informed of progress without disrupting individual workflows.
Camera Rig HDA
A Houdini Digital Asset that wraps a full camera rig setup, including animated dolly paths, focus distance controls, and optional shake and breathing parameters driven by CHOPs. Built to be easily dropped into any shot and configured without requiring artists to work directly with raw camera nodes. The HDA exposes only the relevant parameters at the top level, keeping the interface clean while the underlying network handles constraint solving and handles export to Alembic or USD.
Automatic Shader Creation Tool
A utility that reads geometry name conventions and automatically builds and assigns VRay or Karma material networks based on a predefined naming schema. Given a model with consistently named parts, the tool generates the full material hierarchy, wires up texture inputs from a specified directory, and assigns materials to the correct groups. This significantly reduced repetitive shader setup time on assets that came in with consistent naming from the modelling department.